Probably Stolen Starting Scenarios: All 9 Launch Starts
Compare all nine Probably Stolen starting scenarios, from Apprentice and Water Merchant to Aquafarmer and the Rock Bottom challenge.
Which scenarios are available in 1.0?
The official launch announcement lists nine starts. They determine the kind of business you begin learning, rather than nine completely separate games.
| Start | Main focus | What to expect |
|---|---|---|
| Apprentice | General trading | Broad introduction; the beginner recommendation |
| Water Merchant | Water business | Testing, purification and labeling |
| Fence | Questionable goods | Keeping risky stock moving |
| Gunsmith | Firearms and modifications | Weapon stock, permits and inspections |
| Chemist | Chemical products | Lab equipment and closely guarded recipes |
| Hydroponic Farmer | Crops | Small growing spaces and plant development |
| Aquafarmer | Fish | Tanks, water quality and feeding |
| Rat Wrangler | Rats | Raising animals and managing their condition |
| Rock Bottom | Survival challenge | Begin with nothing |
For a first game, pick Apprentice and learn how buying, inspecting and selling fit together. If you already know you want a specialist business, choose the corresponding start and read its manual before spending your remaining cash.
How does a water start differ from farming?
A water merchant focuses on the quality of liquid batches. Hydroponic Farmer begins with farming machines and supplies. Aquafarmer begins with tilapia and recirculating systems; the tank environment influences the fish you raise.
Those businesses can share a need for water without sharing the same production routine. Keeping a container clean enough to sell and maintaining a tank habitat are different jobs. Choose the line whose recurring work you want to do.
Are starting perks the same as scenarios?
No. The scenario gives the opening business, while the perk table covers bonuses and drawbacks chosen on the starting-perk screen. Difficulty is also a separate choice: 1.0 has four options.
Avoid adding several obligations at once while learning. A difficult scenario, a demanding difficulty and a survival drawback can all compete for the same cash and attention. The official 1.0 preview specifically warns beginners away from Sentinel Collapse Disorder.
Which announced scenarios arrive later?
The launch and preview posts put Junker, Organ Trader and Street Food Vendor in the post-launch plans. They are separate from the nine starts listed above. Expeditions and further story development are also future plans in those announcements.
For the general opening, use the beginner guide. For the differences between launch and the earlier demo, see release and platforms.
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